About Me

I tinker with real-time graphics, neural networks, and embedded AI — exploring how far hardware and software can be pushed. My work spans neural rendering, high-speed video pipelines, embedded sensors, and other experiments that are as much about learning as they are about results.

I primarily work in C++, CUDA, and GPU-heavy environments, experimenting with Vulkan, OpenGL, PyTorch, and Unreal Engine. I enjoy turning ideas into interactive experiments you can see, play with, or learn from — whether it's a neural rendering prototype or a tiny embedded sensor system.

Outside of projects, I love reading, learning new things, and geeking out over experiments. If you want to try something, swap ideas, or just chat about graphics, AI, or embedded tinkering, feel free to reach out!

Selected Experiments & Projects

Demos/Tools

Interactive experiments you can try in your browser — graphics and vision fun!

Contact

Interested in graphics experiments, AI, or inference tinkering? I love sharing ideas and swapping experiments.

LinkedIn: linkedin.com/in/akmal-ali-70957756